You're right, my apologies. There are two kinds of people: 1. People who extrapolate...
I haven't seen The Matrix Part Quatre but the end of Revolutions - whose title I've come to believe is a purposeful reminder of Revelations - suggests that neither Kronos nor Skynet lose but that the struggle, once engaged, is unresolved and is wrested back and forth between competing factions for all of eternity.
it's one of the most (if not the) most complex game space of any board game. it has more moves than could be calculated in finite time so it cannot be "solved" like checkers or chess by seeing all possible moves.
it was supposed to be another decade or so before computers were competitive with humans.
Point of clarification:
I did not say the question had not been addressed. I said it had not been answered.
We are never presented with a conclusion that Skynet or Kronos are fated to lose, merely that they lose.
Even in the universe of the "Matrix" the machines are ultimately confounded by humankind--but is this inevitability or merely happenstance?
*nods, purses lips in thoughtful face*
You're right, my apologies. There are two kinds of people: 1. People who extrapolate...
I haven't seen The Matrix Part Quatre but the end of Revolutions - whose title I've come to believe is a purposeful reminder of Revelations - suggests that neither Kronos nor Skynet lose but that the struggle, once engaged, is unresolved and is wrested back and forth between competing factions for all of eternity.
There are 10 kinds of people.
Those who understand binary and those who don't
(Couldn't resist! :D )
*clinks covfefe mug with Peter*
Pi - what is this game "Go" gato is talking about?
https://en.wikipedia.org/wiki/Go_(game)
it's one of the most (if not the) most complex game space of any board game. it has more moves than could be calculated in finite time so it cannot be "solved" like checkers or chess by seeing all possible moves.
it was supposed to be another decade or so before computers were competitive with humans.
"Go" is a strategy game, the goal of which is to outflank your oponent's tokens and "convert" those captured to your side.
Modern variations include Othello and Reversi.